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It's a quick card game – you try to beat a short dungeon run in about ten minutes. You pick your deck before you start and then just see how far you can get.
You're mostly managing your hand, trying to get the right attacks or blocks when you need them. The timer makes you think fast. And sometimes you just get a bad draw and lose, which is kind of annoying. But I like that you can try a totally different strategy on the next run.