
Fushigi no Yume no Alice (Japan)

Play Fushigi no Yume no Alice (Japan)
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Fushigi no Yume no Alice is a side-scrolling platformer for TurboGrafx-16 inspired by Alice in Wonderland. You guide Alice through colorful fantasy environments, jumping between platforms and confronting unusual enemies. Her attacks include a shout that can be charged for greater power, giving combat a distinctive feature alongside the platform movement. The storybook setting supplies the visual theme for an action game built around movement and timing.
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Gameplay
Alice can move left and right, jump over gaps, and defeat many enemies by landing on them. Her shouted attack provides another way to deal with threats, especially when approaching from the side is more practical than jumping. Charging that attack builds its strength, so you must decide when there is enough room to prepare it. Platform spacing, enemy placement, and the space around each jump make positioning important before you leave the ground. Advancing through an area means combining those actions rather than treating combat and platforming as separate tasks. A jump may carry you past a threat, put you above an enemy, or leave you in range to attack after landing. The game’s bright presentation sits alongside demanding obstacle sequences that ask you to read the next stretch carefully and keep Alice moving safely.
Good to know
This is the Japanese regional release, with Japanese text and menus.
How to Play Fushigi no Yume no Alice (Japan)?
Guide Alice through each area, cross gaps and platforms, and defeat enemies with jumps or charged shouts to keep advancing.
Game Controls
Arrow keys act as the D-pad and Enter is Start; the other action buttons are mapped to keyboard keys in the player.







