
Time Cruise II (Japan)

Play Time Cruise II (Japan)
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Time Cruise II is a science-fiction pinball game for TurboGrafx-16’s Japanese PC Engine. Its large table combines seven screens with time-travel gates and separate bonus activities. The camera follows the ball through connected vertical and horizontal sections, making a single game span several arrangements of targets, lanes, and flippers.
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Gameplay
Launch the ball and use the flippers to return it toward scoring objects while preventing it from dropping out of play. Because the table extends in more than one direction, a shot can move the action into a different section with another set of angles to learn. Gates near the upper portions of the playfield lead to time-travel events once their associated targets have been activated. Entering an available gate takes you into a bonus challenge, where the activity can differ from the main table. These events include a prehistoric golf challenge and a maze controlled by tilting its surface. Nudging is also available during ordinary pinball, but repeated shaking can trigger a tilt and end the current ball. The broader objective is to use each ball efficiently: sustain rallies, set up gate access, and convert trips through the table into a higher score.
Good to know
This Japanese release uses Japanese text and menus where present; it was released in the US under the title Time Cruise.
How to Play Time Cruise II (Japan)?
Keep the ball in play with the flippers and activate targets to open time-travel gates. Enter the gates for bonus events and build the highest score you can.
Game Controls
Arrow keys act as the D-pad and Enter is Start; the other action buttons are mapped to keyboard keys in the player.







